![]() I’ve been told by other players that aren’t disabled that it can be the same for them as well,” Saylor explained. ![]() ![]() “Even though there is auto aim assist, it doesn’t help once you fire your weapon. One of his sticking points was that enemies that are far away from the player in The Division 2 are harder to aim at and that it can pose a struggle early in the game when most of the weapons have a high recoil. Its something that he’s covered on his YouTube channel. Saylor adds that all of these small things were great for his experience but the game’s difficulty is a bigger issue. weapons or equipment and mods aren’t read back to you.”Īdditional features aimed at making The Division 2 more inclusive to disabled gamers are visual tweaks like higher contrast and colorblind settings (Deuteranopia, Tritanopia, and Protanopia), as well as four different subtitle options that include scripted dialogue, dialogue and barks, and dialogue and barks including full captions. “I allow it to read to me the description of the menu feature so I don’t stress out my eyes in trying to read what that setting does. When I saw it was added to The Division 2 and you can see that option right away before the game began, I immediately turned it on,” he said. “I usually don’t need a narrator for menu items but there are odd games where I realize it would’ve been such a godsend and then became sad because that option wasn’t available. Video game accessibility consultant and blind gamer Steve Saylor says that he loves the feature, but agrees that narration in some of the more complex menus would’ve improved the overall experience. How good it is to have the text-to-speech option 10/10 Victor André March 25, 2019 You can get much more out of it”.Īndré also wishes that the narrator would read some of the longer descriptions found in the missions’ lore, as well as the tutorial tips that can be found in loading screens. ![]() “I thought I would be able to read while applying the weapons mods, as well as accepting/inviting/mute options for groups. Low vision gamer Victor André argues that while he likes the menu narrator feature, he expected it to be better. “I’ve already been leaving feedback that the inventory needs to read, as do the tutorials and other objectives to allow for an experience that will be, at the very least, easier without sighted assistance.” Sightless Kombat, a YouTube creator and gamer without sight, told us about their experience with menu narration in The Division 2. Players who were excited to use this option were expecting a much more thorough approach to the menu narration feature considering The Division 2 is a game where you’re constantly in menu screens managing your inventory, weapons, skills, and more. It covers the character creation screen and the general settings of the game, but that’s about it. When enabled, it will initialize a robotic voice that reads text aloud, making it a bit easier to navigate through menus. While the option to turn on large font size has its own limitations, the menu narration leaves a lot more to be desired. Menu narration and font size are part of the game’s accessibility options, and both can be enabled by toggling the setting to yes. It’ll include the options Enable Menu Narration (English only), Large Fonts, Game Language and Dialogue Language. When The Division 2 first starts up, you’ll encounter a setup menu. Senior Games Researcher James Berg from EA Vancouver briefly talked about his personal experience around the UI on Twitter, while Courtney from Can I Play That? examined the options in more detail with her deaf game review.ĭigital Trends reached out to more people to hear about their own experiences with the accessibility of The Division 2, including a comment from publisher Ubisoft that addresses some of the feedback and its plans for the near future. Players, developers, and journalists have already started talking about The Division 2’s accessibility options on social media. While Ubisoft has been vocal about its work on accessibility for some time now, even including accessibility options in prior releases such as Assassin’s Creed Odyssey and Far Cry New Dawn, The Division 2 is a particularly great opportunity to take the feedback given on those games and apply it to a live service game, bringing an experience that is playable for as many players as possible, across major platforms.
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